Flint & Feather played quickly as most of us are familiar with the system. The other two moved a little slower as we discussed and clarified rules. Fun evenings all around.
Iroquois warriors spy the interloping Hurons |
Warriors outflank the Hurons |
Ensuing melee goes poorly for the Iroquois. |
Bloody defeat for the Nation. |
Trial game of A Nobleman's War. The English formed up on a hill and waited for the French attack. A group of English Knights grew impatient and charged into the advancing enemy. The game was played as much to see how the mechanics worked for this era as for glory and plunder. I think things worked well maybe a few tweaks will be needed but it looks like I'll be painting some Knights soon.
French Billmen and Sargents |
The French Knights |
English Knights charge the Sargents |
Never good to be caught in the flank. |
The impetuous Knights the charge the Crossbow men. |
As a group we'd been looking for a set of rules for swashbuckling games. We gave Ganesha's Flashing Steel and Eureka's And One for All. Neither gave the game we were looking for. The other night Howard and I tried out Osprey's En Guard. As per usual we quickly scanned the rules and started off playing. After a couple of fights things didn't seem right so we gave the rules a more thorough reading. Yes there were some more modifiers, different level characters had better skills, there was more to it. The next round of combat was more interesting and provided the player with some decision points. We burned through our allotted game time and finished one section of the planned game but did have a better grasp on the rules. This set definitely calls for a few more tries and may well offer what we're looking for.
An argument in the Tavern spills out onto the street. |
The discourse escalates from taunting to cold steel and warm blood. |
Everyone as an opinion to express. |
after the loss of so many comrades both sides are happy to pull back and end the fight. |
I missed two of those games- they look good!
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