Chain of Command.
A Gentleman's War
Sharpe Practice 2
Mad Dogs with Guns
This last may end more as any of the games that have evolved from it such as The Men Who Would be Kings, Dragon Rampant and The Pikeman's Lament. There are few other rules I'd like to play so we'll see how that goes.
Not wasting any time last Thursday I played a game of AGW with Howard. He was looking to fine tune the cavalry rules and it was a good reason to get my newly painted Uhlans out. I was in command of the invading French cavalry while Howard defended with his British cavalry supported by Gamekeepers and The Women's League both skirmish units.
The French Artillery watch as the British troops move into range.
The French chase the Women's League of but are attacked by Hussars and Guard Cavalry and quickly destroyed.
The Uhlans charge the Guards and are pushed back but not with out doing some damage.
As with most of these battle reports our correspondent became so caught up in the action that he failed to take pictures. The remainder of the battle played out this way. On the right flank the French artillery wreaked the British cavalry enough that the French cavalry were able to chase them off. Over on the left flank the French chasseurs were able to attack the British dragoons from the protection of the woods and then the Chasseurs D'Afrique charged and eliminated them.
With several British units falling back and it being late we wrapped up the game and declared the French the victors.
Another great game. There was some discussion on how combats would be resolved and who could decide the sequence. Group movement also came under review. I'd like to try these rules out with someone who is unfamiliar with them and perhaps less amicable than Howard and I are.