The appearance of two young Hurons on the east bank caused more annoyance than alarm as the Iroquois paddlers moved along.
Everything changed with the whizzing of arrows from both banks as more of the Huron warparty disclosed their positions and found their marks in the canoes. The paddlers dug into the water with renewed vigor to escape the torrent.
As the Iroquois approach the second narrows Moon Belly and his warriors attack the canoe with a long pole and after several attempts are able to upset the canoe and wound all it's occupants save a young stripling.
From the west bank Pieskaret leads his band along the banks hoping to catch the fleeing Hurons. Much to his surprise the Hurons paddle to the riverbank and taunt the fast moving Hurons. Both warbands enter into a furious melee.
The battle is quick and bloody with most all the Iroquois taking wounds. They realize that today is for the Hurons and attempt to escape but are hotly pursued along the rivers edge. In the end a few make their way back to their village but all the furs are lost and two warriors will honor the tribe by singing their death songs as the Hurons torture them.
It's been awhile since we played Flint & Feather but as always it produces a good game with lots of action. I think the introduction of canoes into the scenarios has added to the atomosphere of the game. There has been extensive play testing of the rules and a campaign system has been added. I'm looking forward to the release of the book.